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Lumen
Game Genre
Mobile Puzzle Game
Time
6 weeks of half speed
Team size
13
Engine
Unity
My role
Programmer
My contributions
-
Enemies
-
Rune shield
Trailer
Enemies
I handled much of the enemies in this game though Elin Granath supplied a basic enemy template and our A-Star implementation. This was a short project so I can't say I did much but I did make a patrolling system by setting checkpoints for patrols where a loop was made if the first and last checkpoint was the same point, otherwise it would be a back and forth patrol instead.
Rune Shield
So one of the features in the game is that the troll turns to stone in sunlight. To add puzzle features we added a rune shield that will allow you to pass through lights unharmed once. To get the shield you have to step on a magic rune and both the rune tile and the rune shield was done by me.
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